![]() ![]() How are you planning on involving the Community in your development process? “The price will likely increase during the Early Access period as new features are added.” Will the game be priced differently during and after Early Access? One thing not present in Early Access (and therefore not mentioned in the Steam page either) is combat – the focus is squarely on survival against the elements.” The seasons and core gameplay are all present, allowing you to have an open-ended experience where you can take your clan in many different directions to flourish over the generations. “The Early Access version is fully playable and has all the content described on the Steam page. What is the current state of the Early Access version? The goal will be to continue to make the homestead feel more and more alive, and give the player even more reasons to care about each family member’s life and future.” #THE SIMS 4 MORE FAMILY MEMBERS MOD FULL VERSION#“We plan for the full version of Clanfolk to have additional content influenced by community feedback during the Early Access period. How is the full version planned to differ from the Early Access version? “Clanfolk will be in Early Access for at least half a year, but very likely much longer depending on how the design develops with player feedback.” Everyone plays Clanfolk a little differently and I want to spend the time to make the game fun for each playstyle.”Īpproximately how long will this game be in Early Access? I love considering and implementing ideas from players, and the community feedback from Early Access will help make Clanfolk a better game. World Sort - Reorders the worlds in the world select screen so worlds with similar themes are closer together.“Clanfolk is an ambitious and complex colony sim that will benefit from a long period of support and expansion in Early Access.Unfortunately, this doesn’t prevent Sims from leaving their cards in the battle station. This means Sims in other households will use their existing cards when challenged by those in the active household. ![]() Voidcritter Card Fix - Voidcritter cards left in the inventory will no longer be removed from the game when switching households.Renamed Emotions - Renames upper level emotions like “Very Sad” and “Very Angry” with more descriptive names like “Depressed” and “Furious”.If you use Go to School, you can build these skills by studying them online. NOTE: This does not modify or add any new interactions, it just unlocks the skills. Most Skills Unlocked for Child Sims - Makes most adult skills available to Child Sims who have maxed out the equivalent child skill.Increased Default Household Funds - increases the default household founds to 50,000 simoleons + 5,000 for each member.Please note that those two issues are directly related, so it’s not possible (or at least not easy) to fix only one. High School Spawn Fix - Fixes an issue that prevented player-made teens from spawning at the active high school, and makes it so that the game is equally likely to spawn teens who are assigned to class 1 and class 2. #THE SIMS 4 MORE FAMILY MEMBERS MOD MODS#This post contains my smaller mods that aren’t big enough for their own posts. ![]()
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